>>
Liquid Space _ workshop+ performance 08.11 - 20.11.2003



Liquid Space

http://www.liquid-space.net

NABI art center

http://www.nabi.or.kr




LAB[au]
laboratory for architecture + urbanism

Manuel Abendroth
Jérôme Decock
Pieter Heremans
Alexandre Plennevaux
Els Vermang
Benjamin Grillet
Camille Dauteuille

http://www.lab-au.com



..LAB[au] invited by:

..Art center NABI _ Seoul South Korea ...>

..in the context of the RESFEST 2003 ...> 08.11 - 20.11.2003


..00 _ to organise a workshop from 8 untill 18.11.2003 around the topic:
.........'' liquid space ''

..01 _ spa[z]e 360° performance with 10 korean artists


..announcement ...> workshop resume ...>


..see the specific liquid space www-site
..and follow the day reports
...>

.....> about the Nabi Theatre
.....> about RESFEST

.
.....> about the workshop '' liquid space ''
.....> about sPACE navigable music

.....> about the invited korean artists


Nabi, Art Center


Art Center Nabi was founded in December 2000 as a non-profit center for new media art in Seoul, Korea. It aims to nurture creativity through intercommunication among various fields of research and experiments, such as humanities, social sciences, pure and applied sciences, technology and art.

Nabi is engaged in research, education, production and exhibition of new work, with a special emphasis on the quality of communication. Human-centered and sensitive to cultural differences, Nabi seeks a higher level of communication that the existing market mechanisms cannot offer.

Opened in 1984 with the objective of contributing to the development of Korean art by supporting young artists and promoting cultural exchange with overseas museums, the Walker Hill Museum has presented more than 140 exhibitions and performances over the past 15 years (as of 1997). In retrospect, the Museum has successfully maintained a balanced view on art currents at home -and abroad and presented, both in quality and quantity, a wide variety of solo exhibitions and international exhibitions of foreign artists while introducing young rising Korean artists and bringing new attention to yet other artists. Also, by offering equal opportunity to artists of non-mainstream genres and fostering the performing arts, the Museum has been making steady and untiring efforts to attain its original resolution to further the development of Korean art.

http://www.nabi.or.kr


+ + +
 

 


RESFEST is an annual, global festival dedicated to showcasing innovative film, music, art, design and technology. Designed to support and inspire emerging talent, the festival kicks off each fall in the United States, and then journeys worldwide to over a dozen cities across six continents, building a global network of creators and audiences. The festival has supported breaking new talent, hosted visionary filmmakers, and pushed boundaries to rethink the visual language of cinema.

Since its founding in 1996, RESFEST has been both an artistic and technological pioneer. RESFEST was the world's first global event to champion desktop tools designed to empower the independent creator. Since then, the festival has evolved in response to the convergence of film, music, design, fashion and art. RESFEST is now the home for an even wider international cultural movement being created by the collision of creative disciplines.

The Seventh Annual RESFEST will travel with its program of innovative video works to over 15 cities in nine countries, among others San Francisco, LA, Washington D.C., NY, Toronto, Chicago, Barcelona, São Paolo, Cape Town, London, Seoul, Tokyo, Johannesburg, Melbourne and Osaka.

The Festival showcases the year's best short films _ ranging from "By Design," showcasing experimental design films, to "Off the Map," a program of inventive shorts, music videos as well as retrospectives, and animation through a mix of screenings, parties, seminars, and live music events.

Screening in Mobile Theatre
 
 

 

made in kr

.. Liquid Space_ Participating Artists

...Visual artists

...Ryu, Biho ___ http://www.ryubiho.org
......> the falling flowers

...Kim, Tae-Eun ___ http://iiru.net
......> flashback & seeT

...Choi, Byoungil ___ http://www.theredhorse.com/redhorse.html
......> mNEmOnic spine

...Byul ___ http://www.byul.org
......> sense, lies, and graphic files

...Doug Lee ___
......> crosswords + 3d text

...Sound artists

...Futureyetronica, Lee Eun-Taek ___ http://www.futureyetronica.com
......> the falling flowers

...Daytripper Ryu, Han-Kil ___ http://www.barebag.com
......> ryefield

...Transistorhead, Min Sunggi ___
......> ffte
......> metatarsus

...Byungjun ___ http://www.byungjun.pe.kr
......> crosswords + 3d text

...Rainjacket, Yeo Un-Jin ___
......> crosswords + 3d text
......>.flashback & seeT


RESFEST Forum 20.11.2003
 

sPACE navigable music
 

 
'sPACE, Navigable Music' is a project investigating the impact of IC technologies in the construct of space. According to the objectives of LAB[au] the project constitutes as much a space for theoretical research as a space of experimentation on the forms of interactions in networked systems exploring the possibilities of space settings in shared processes in order to build up connectivity.

In sPACE, navigable music, the object or architecture is generated in real time according to the position and movements of the user (mix color, mix image, mix sound). Operating on structural parameters, the integration (recombination) of spatial (x,y,z), temporal (t-movements) sonic (frequency, pitch) and generative image sequencing functions, each interaction by the user, displacement, transforms this visual and sonic environment. In addition, the recording of movements allows users to produce a travelling according to camera movements, montage and image sequencing. The established relation between the spatial, visual and sonic formalization processes and the editable interactivity of users leads to an experience, combining architecture, music and cinematic techniques through movement patterns. The 'Navigable Music' thus constitutes a space, in which the user experiments cyberspace by dropping sounds into space, mixing music throughout space and navigation, record its movements to produce an animation, a travelling in its sonic space architecture, a kinetic music clip.

As such, inFORMation processes, computation and communication through codes / language, VRML, thus describe programmatic relations between these different media fusing them into a hypermedia experimentable through networks, extending the construct of space to the digital matrix (mixed reality), where the multi-user space even more enlarges this experience to shared and collaborative processes based on sound and e.space.

http://www.lab-au.com/space

workshop
go.to lab.files


© LAB[au] 2003