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SuperNova, exhibition about the young Belgian architecture
08.09.00 - 22.10.00
centre bruxelles 2000
50, rue de l'ecuyer
B-1000 Brussels
info: +32.2.278.2000
LAB[au]
laboratory for architecture and urbanisme
Manuel Abendroth, Jérôme Decock
+ Naziha Mestaoui
http://www.electronicshadow.com
exposed work: of LAB[au]:
>> eSPACE CCONSTRUCTionS
A technology isn't an independent or alien object, it complements integrally our sensorial system; as a medium, it conditions not only communication modes but also the way we perceive and conceive our environment.
The increasing implication of communication and information technologies in the process of production and knowledge leads to the fundamental re-thinking of the organisation and the definition of space. Technology based on the transmission and computation of information influences organisation models (modes of production, of work and of knowledge) and affects the communication process (code, symbol) and the social relations as well as their spatialisation. The affectation of traditional articulations between information, space and time leads to the augmenting need to flatten the electronic realm into the concrete space. If, as all communication systems, new technologies induce a transmission channel (signal-medium), a message (information) and a code, their property is to operate on any kind of information, even space, a reduction in a sequence of elementary information coded in a binary language, 0/1 or bit/second. But contrary to its analog counterparts within which information was materialy fixed on a medium, digital media celebrates the loss of inscription; it's the transposition of all stable "FORM" into transmissible and editable "inFORMation".
In consequence the investigation in information space construct shows the shift from traditional architecture into a hyperdesign, exploring new spatio-temporal structures as well as their representation practices such as architecture and urbanism. New technologies therefore perform a transformation on semantic and spatial structures (architecture) as much on the level of language (code, style) as well as on other levels as social/spatial/economical/political relations.
"e-SPACE CONSTRUCTionS" displays the theme of new space constructs relative to information processes, as the formalisations of communication and computation processes.
Key words :
Datascapes - Hyperspaces - Hypersurfaces - Hypertextures - Mappings
PROJECTS
figure1: Lightscape(s)
PROJECTS
Urbanism:
Lightscape(s) - tridimensional display of light - the grid
Transit(e) - tridimensional display of activities and infrastructural flows - the grid The programming of activities and their temporal extrusion on the urban printed plate ( > hypertrace )
i-tube - tridimensional display of the rhizomatic structure of a database
Architecture:
Gamevillage ( Infogram ) - programmatic layering of space and activities cartography of videogames
World Wide Web
Worldebt ( Jk ) : global statistics and data displays - user behaviors
figure 2 : Transit(e)
figure 3 : I-tube
figure 4 : gamevillage
Statement
Data_scapes are data-driven simulations based on dynamic interrelations of statistical, spatial, temporal… information.
The programming of the simulations initiates and feeds the conception process with dynamic space-time parameters. This conception process thus allows a dynamic and statistical visualization of fluctuating systems, such as infrastructural flows, activities, communication flows…
This programming of time in space constitutes a new method of analysis and simulation of complex phenomena and establishes a pragmatic and operational position of the architect who refuses to fix the structure in a given state.
These data-driven environments provide the architect with a tool that anticipates the complex decisional and supervising process ( conception, realization and communication ) in order to extend the traditional methods of planification to new accelerated space-time parameters such as communication and computation flows. Yet, besides the operational tool these data driven constructs can even become new space constructs by themselves - such as a dynamic architecture of information according to material and immaterial processes in the construct of space.
The introduction of computational techniques transforms the role of the architect in the design process. The architect thus becomes a trigger, a catalyst and a designer of a generated and initiated architecture - a process.
© LAB[au] 2000