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LAb[au], laboratory for architecture, art and urbanism 
Public Artworks, Scenographies, Buildings, Net Architecture ...

* For landmarks, please refer to urban projects
 

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public artworks, architectural scale

source of uncertainty

listen to the universe 

fLux

kNit

chronoWalls, 

finalist for

 

leitmotif, kinetic facade
Competition proposal for the entrance hall of
In collaboration with Jeff Mils public art, Toronto

​LuxAeterna _ AZF

m0t1f_lotto-arena


o2 arena

Osc1llo - marseille - toronto

outside - KonText - lakeshore

m0t1f_marseille

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scenographies

Crstof, 1999
Paris Fashion Week
Study of a catwalk for the Belgian fashion designer crstof

Play, 1998
Study for an exhibition scenography about the 6 degrees of virtuality by Marcos Novak
commission: encore… bruxelles, Joël Benzakin

GameVillage, 1997
commission: Infogram
Study for a 6000 m² exhibition about the 30 years of video games
Lyon, France, in collaboration with AVA Architects

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constructions

RGB pavilion, 1998
projection pavilion for the Cannes festival
Commission: Mitic Club
Cannes, France

 

Cabri(v)olet, 1996
self-sustaining housing competition
Electrabel Belgium

V.A.X. public school project, 1996
3rd prize, B.B.B.competition
Petegem, Belgium

Artbox, 1995
3rd prize, a way of living competition
Waregem, Belgium

15h05 house, 1995
private house
Philippeville, Belgium

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net architecture, information architecture 

i-tube
i-skin
cityscapes

beffroid

electroscope(s)

exploring the room

polygone den(c)ity

netlag _ tokio

urban studies, urban design, urban competitions, by the Belgian art studio LAb[au], laboratory for art and urbanism

LAb[au] is working on the relationship between: architecture & art - language & art, at the crossing of conceptual, concrete, and digital art.

official logo of LAb[au]
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